Hi I'm Santiago Betancur, I have about 7 years of experience working as a concept artist in the entertainment industry like AAA video games, indie videogames, book covers, digital illustrations, short films and advertising. My work is focused in character, creature, prop and weapon design.
Clients: Roarty Digital, Striking Distance Studios, Aaron Sims Creative, Electronic Arts, R. Talsorian Games, Project Triforce.
Mainly in charge of designing game assets for AAA titles, also a designer for game replicas, collector edition statues etc.